• omarfw@lemmy.world
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    28 days ago

    Publishers are barely even necessary anymore. Word of mouth is king. Marketing is annoying and untrustworthy. Cut out the unnecessary middlemen that have been choking the creativity out of gaming for years now.

    • Truscape@lemmy.blahaj.zone
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      27 days ago

      Why Toby Fox went with Materia I’ll never get. Was it because of the console space? (If he stuck to just PC could he have remained an independent stakeholder?)

      • pory@lemmy.world
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        23 days ago

        Consoles, especially Nintendo ones, make it practically impossible to publish as “just some guy” yeah. It’s almost always a calculation for the dev: is is the vastly increased audience exposure (and sales that come with that) worth dealing with this blatantly predatory “partner” company? And the main useful thing the publisher does is deal with the even bigger, even more predatory companies Nintendo/Sony/Microsoft.

  • Krauerking@lemy.lol
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    27 days ago

    Yeah, an unfortunate truth, most publishers are people with money who want to make more using the passion of another person. And games are like movies and everything else in this world to them, just another asset to make continuous profit from.

    I will still not forgive AnnPurna for being run by the shitty daughter of the Oracle Ellison family. I think they only released good games when the passionate people got to work and she wasnt paying attention.

  • foodvacuum@lemmy.world
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    27 days ago

    Sure most publishers suck but indie devs also have to be honest with themselves and their ability to market. Like even writing out their Steam page and selecting screenshots. Video games and music have the lowest barriers for widely popular monetized distribution but marketing/localization/testing/etc are all valuable professions that a publisher could provide better service than what an indie can manage on their own. Especially when they’re new devs.

    Indie filmmakers pretty much always sign up with publishers/distributors around the world. Established ones can manage multiple publisher deals before their movies are in full production for funding the creation. Do what you can. If you can successfully self distribute, do so. I’d bet most would do better retaining ownership of their creation but still licensing their work to a publisher for distribution/whatever else they offer. Just got to find a good publisher if you go that route