Oh absolutely. The PvP was really about outsmarting (just like the rest of the game, nice cohesion) and sometimes boiled down to tense gun fights. Even then you could rely more on the slabs than the guns if you wanted.
The banter also really adds to the game. Reminds me of Evolve and how the varied character conversations and banter helped keep the matches from feeling extremely repetitive.
Oh absolutely. The PvP was really about outsmarting (just like the rest of the game, nice cohesion) and sometimes boiled down to tense gun fights. Even then you could rely more on the slabs than the guns if you wanted.
The banter also really adds to the game. Reminds me of Evolve and how the varied character conversations and banter helped keep the matches from feeling extremely repetitive.