• agamemnonymous@sh.itjust.works
      link
      fedilink
      arrow-up
      0
      ·
      5 months ago

      It’s some kind of leveled spell joke I’m too GURPS to understand. Am I to believe that magic only works at arbitrary discrete levels? Surely any competent mage can vary the intensity of their spells with the mana they invest, no?

      • ComradeSharkfucker@lemmy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        5 months ago

        Energy can be measured in discrete quanta, there is no reason magic can’t.

        To be fair though the fact that energy comes in packets does fuck me up

        • agamemnonymous@sh.itjust.works
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          5 months ago

          I have no trouble accepting that mana exists in quanta. What troubles me is the idea that mana clusters into meta-quanta like spell slots. Also that a spell like, say, Fireball, is totally unviable except with a specific meta-quantum of mana, at which point it does 8d6 damage.

          Shouldn’t it be a simple matter to cast a weaker Fireball with less mana, or a more powerful one with more? I get that you need magic to summon fire, and a certain amount to summon 8d6-worth. But all or nothing? Why shouldn’t a 1st level slot summon 1d6 with a 5ft radius, a 2nd level slot 4d6 with a 10ft radius? One would imagine a gradient, even quantized, between Fire Bolt and Fireball.