Uh…counterspell?
Best spell in the game.
Edit: also for clerics i’d pick spirit guardians over everything.
Playing a druid currently and I couldn’t count the number of vile glares I’ve gotten from the DM as I utter “I cast Dispell Magic”…
Spore Druid and Call Lightning is absolutely amazing. A level 3+ spell that you can cast infinite times without expending further spell slots? Oh hell yes, please!
Works great for moon druids too, to give them a ranged option in wild shape.
Fireball fireball fireball and oh fireball
I’ve been using ice storm a lot more. It has a wider radius, does almost as much damage, and imposes difficult terrain, which frequently knocks enemies prone, wasting their turn.
Is this some sort of DnD joke I’m too Pathfinder to understand?
It’s some kind of leveled spell joke I’m too GURPS to understand. Am I to believe that magic only works at arbitrary discrete levels? Surely any competent mage can vary the intensity of their spells with the mana they invest, no?
Energy can be measured in discrete quanta, there is no reason magic can’t.
To be fair though the fact that energy comes in packets does fuck me up
I have no trouble accepting that mana exists in quanta. What troubles me is the idea that mana clusters into meta-quanta like spell slots. Also that a spell like, say, Fireball, is totally unviable except with a specific meta-quantum of mana, at which point it does 8d6 damage.
Shouldn’t it be a simple matter to cast a weaker Fireball with less mana, or a more powerful one with more? I get that you need magic to summon fire, and a certain amount to summon 8d6-worth. But all or nothing? Why shouldn’t a 1st level slot summon 1d6 with a 5ft radius, a 2nd level slot 4d6 with a 10ft radius? One would imagine a gradient, even quantized, between Fire Bolt and Fireball.