Now I don’t know if they ever changed anything since launch. But if you judged the max speed by the first flying saddle you got you didn’t actually experience anything close to max speed. Pals that have their saddles unlocked at a higher level (usually) have a much higher speed when mounted.
So is the example with the dogs/wolves and the example in the OP.
As to how hard to resolve, the dog/wolves one might be quite difficult, but for the example in the OP, it wouldn’t be hard to feed in all images (during training) with randomly chosen backgrounds to remove the model’s ability to draw any conclusions based on background.
However this would probably unearth the next issue. The one where the human graders, who were probably used to create the original training dataset, have their own biases based on race, gender, appearance, etc. This doesn’t even necessarily mean that they were racist/sexist/etc, just that they struggle to detect certain emotions in certain groups of people. The model would then replicate those issues.
I find it wild that, to this day, Windows defaults to opening them in a browser. Windows has an image viewer right there.
Can that image viewer extract text so that a user could easily copy/paste it? I think if whatever pdf I was opening didn’t allow me to do that I would be really frustrated.
Remember the people who created malicious libraries that ChatGPT made up and suggested, in the hopes someone would blindly install them? You can do this a lot easier here. Check what websites this tends to hallucinate when typing “google” “youtube” “facebook” etc. and if any of them don’t exist yet, register that address and host a phishing version of the corresponding site there.
Also if we give it the benefit of the doubt (and it really is a stretch to make this work lol): I could make the argument that this person meant to write: “The movie has such a terrible premise, yet it was successful enough to have two sequels. Learning how it got that success despite the material’s premise taught me these 5 things about product management:” and just worded it terribly.
I can only speak for myself. For me it felt really great being able to explore the world having absolutely zero idea of what is what, how much game is left, etc. It is reminiscent of a time when I was a kid and playing a game was exactly like that.
I even got quite sad when my friend “accidentally” told me
That a certain action I did locked me into a specific ending unless I did something I probably wouldn’t be able to figure out. Rationally I understand that this is as inconsequential as it gets, but I didn’t even know for sure if there were multiple endings until that point.
I totally agree with you. I was just clearing up why people bring up Spore beyond just the first stage being similar.
Eh, nothing I did was “figuring out which loophole [they] use”. I’d think most people in this thread talking about the mathematics that could make it a true statement are fully aware that the companies are not using any loophole and just say “above average” to save face. It’s simply a nice brain teaser to some people (myself included) to figure out under which circumstances the statement could be always true.
Also if you wanna be really pedantic, the math is not about the companies, but a debunking of the original Tweet which confidently yet incorrectly says that this statement couldn’t be always true.
People mention Spore because the official FAQ mentions Spore.
Thrive is never gonna be “from puddle to space adventures”-type of game.
People also mention Spore because this is exactly what the devs are envisioning. To quote the FAQ:
Gameplay is split into seven stages – Microbe, Multicellular, Aware, Awakening, Society, Industrial and Space.
Same. I had PayPal do an automated charge back because their system thought I was doing something fraudulent when I wasn’t. Steam blocked my account.
Talking to support and re-buying said game did fix the issue for me.
It’s even simpler. A strictly increasing series will always have element n be higher than the average between any element<n and element n.
Or in other words, if the number of calls is increasing every day, it will always be above average no matter the window used. If you use slightly larger windows you can even have some local decreases and have it still be true, as long as the overall trend is increasing (which you’ve demonstrated the extreme case of).
Somehow Roblox has become the Metaverse Meta was trying to build…
so the names of the ai characters HAVE to be stored in game…
Some games also generate names oh the fly based on rules. For example, KSP stitches names together based on a pre- and suffix and then rejects a few unfortunate possible combinations such as Dildo, prompting a reroll.
I suspect with your game, they just fed it a dictionary of common words though without properly vetting it.
Yeah, if Mozilla’s goal is 1200 clips/day and 2400 validations/day then I have a strong suspicion that Stellaris uses a pretrained model and there are no royalties for the people whose voices were used for the pretraining. Not that it would be feasible to spread royalties among that many people in the first place.
What could point against that suspicion though is that Stellaris doesn’t need a “perfect” model so maybe they can get away with much, much less. After all the whole gimmick is that it is in-universe AI. A (near-)flawless model would be (near-)indistinguishable from a regular voice actor. Then there would’ve been no need to hire a bunch of voice actors to train an AI in the first place.
Assuming that it is pretrained -> finetued though, the only hope is that those initial files were donated willingly and not scraped somewhere. Otherwise their “ethical” argument goes out the window.
I’m not really up-to-date on voice synthesis. Have we reached the point where we can get enough training data from just a handful of voice actors to train a model of this quality?
Or is this a case of them using those voice actors for fine-tuning a pretrained model and just being quiet about that?
I’m leaving my review as is. Sony trying this and saying in their tweet that they’re “still learning what’s best for PC players” does not instill me with enough confidence to give it a thumbs up.
As you mentioned, it’s a lot easier to lose trust than to (re)earn it.
If House has taught me anything, it’s D, but then E.
Assuming we shrink all spacial dimensions equally: With Z, the diagonal will also shrink so that the two horizontal lines would be closer together and then you could not fit them into the original horizontal lines anymore. Only once you shrink the Z far enough that it would fit within the line-width could you fit it into itself again. X I and L all work at any arbitrary amount of shrinking though.