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RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Marathon | Launch Gameplay TrailerEnglish
1·1 day agoThe subgrenre of art that this one artist used has existed before that artist even used it.
No artist “owns” an art style. Imagine if Rembrant claimed to own chiaroscuro. His estate would still be claiming monopoly over the art style, effectively handicapping the progress of art as a whole. Nobody could create art with heavy contrast between light and dark anymore because “thats Rembrant’s style only and nobody else can use it.” As someone with artistic ability, “owning” an art style is the most ricidulous idea in art I have ever heard of.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Marathon | Launch Gameplay TrailerEnglish
12·1 day agoI hate Bungie, but it was only a few textures, and they have been replaced. The rest of the game is not “stolen.”
Screamer is looking pretty cool. Its a revival of a classic racing game of the same name, but its really related seemingly in name only.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•"It's going to be a very long goodbye" - Peter Molyneux's last game will be Masters of Albion, but that's not necessarily as simple as it soundsEnglish
31·2 days agoSame guy:
What we are going to be doing is focusing on a few features and polishing those to the highest possible level we can. And the first feature I spoke about was: How come the screen’s gone black?
~ Peter Molyneux, Fable 2 E3 live presentation, 2007
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Silent Hill: Townfall - Reveal Trailer | PS5 GamesEnglish
5·2 days agoAnother Silent Hill game that isn’t in Silent Hill? We’re just milking the name recognition alone at this point.
RightHandOfIkaros@lemmy.worldto
Games@sh.itjust.works•Why Games Like ‘Highguard’ And ‘Concord’ Are Spontaneously CombustingEnglish
8·2 days agoBecause nobody has the time to play another online only game when they are already loyal or addicted to the bigger games with a higher budget for predatory marketing research?
RightHandOfIkaros@lemmy.worldto
Games@sh.itjust.works•Dev says "false DMCA" from Microsoft got their sandbox game removed from Steam over apparent Minecraft copyright, all because of a screenshot of birch treesEnglish
111·4 days agoCurious what your thoughts are on Vintage Story, Hytale, Castleminer Z, etc…
Yes, lol. I turned the subtitles on thinking it would be translated and it was just stuff like that, it was actually quite funny to me.
The Spanish alphabet also has characters which the English alphabet does not use, such as ñ.
While both derive from the Latin alphabet, they both have different character sets, and I thus refer to them separately. Just like how Russian and Ukrainian both derive from the Cyrillic alphabet, but they do not use all the same characters.
As a Hispanic American, I really wish I could have understood what he was saying.
I don’t know enough Spanish to understand him, and the English subtitles didn’t help because it was just the Spanish lyrics spelled only with the English alphabet. They couldn’t have translated the subtitles? Its not like they didn’t know what he was going to sing, they practice halftime shows before the game. 77% of Americans only know English and only ~14% know Spanish as of 2024, so this was a superbowl halftime show that only ~14% of the country could understand.
Also, side note, this show kinda sucked for the people that paid for actual tickets since much of it was in those tall grass walls/designed for the camera. In the past, the shows were more like a stage concert, which was better for the people actually at the arena, but this superbowl was like a double whammy for people that paid 10k for the nosebleeds: a horrendously boring game and a halftime show designed for the people watching at home.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Australian government demands review of Roblox’s PG rating after reports of child groomingEnglish
4·5 days agoWell, the problem is that if its rating changes, the game will be rated based on online content that is not actually part of the content of the game. AFAIK, it would be the first instance ever of this happening. Like if Animal Crossing became rated M because of user generated content like shirt patterns showing something inappropriate.
Its not really the game’s “fault” that user generated content is causing a problem, so changing the rating of the game wouldn’t really change anything.
Plus, who even follows ratings anymore? We used to in the 90s, but children have been playing M rated games for a long time. I don’t see how this is going to do literally anything. Unless you are going to demand age verification to get the game, which I think is a horrendous trade off. Change the rating of a game which is known to have a problem with grooming in DMs in exchange for being forced to present identification to buy or play video games?
RightHandOfIkaros@lemmy.worldto
You Should Know@lemmy.world•YSK that Dark Chocolate is healthier than White Chocolate and Milk Chocolate English
19·6 days agoAccount joined yesterday
Another one of these?
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Ubisoft Reportedly Cancelled A Co-op Multiplayer Assassin's Creed TitleEnglish
1·8 days agoYou think a coop multiplayer Assassins Creed would have been good? From the people that dropped AC Shadows?
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Meta progression in roguelites was fun for a while, but it's starting to feel unrewardingEnglish
31·9 days agoAnything will get less fun the more often you do it. This is more of an issue when a genre becomes popular and everyone tries to capitalize on this.

RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•"Benefit of the doubt" is a very important aspect of a game's successEnglish
2·9 days agoTo be fair, the character designers for Highguard cooked way harder than the character designers for Concord.
Highguard’s roster has good color separation, decent color palette, and strong silhouette design, making the character designs more appealing.
Concord had issue with each of these. Poor color palette, sometimes non-existent color separation, and silhouettes that were decent on some characters but too similar between other chracters. Concord’s character designers also mistook being able to use texture variation in place of color separation, and that only really works very close up, as far away the texture goes away and its just a fast blob of the same colored pixels. Unfortunately, Concord’s characters were very unappealing, and they required entire redesigns to correct them. Essentially, it was too much work to try to recover, and would have made more sense to completely start over.
Highguard is a lot better off then Concord, even if it needs more work to improve. And I doubt we will ever see as monumental a disaster as Concord ever again.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Orbitals – Nintendo Direct TrailerEnglish
6·9 days agoSuch a shame this is in Nintendo jail.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•"Benefit of the doubt" is a very important aspect of a game's successEnglish
6·10 days agoProbably a result of living in a highly judgmental global society that would rather form an immediate opinion, even if it is objectively wrong, than spend the time to actually investigate what the facts about something are.
As an example, some people say that any person named in my comment should immediately be jailed. I feel this is a wrong opinion, because any person can be named in a conversation that they aren’t party to. I could, for example, start talking about Mr. Rogers, and he is technically named in my comment. But some people say that the name just being in my comment is enough “evidence” to jail him forever. Rather than spending the time it would take to realize I was only saying “I liked Mr. Rogers’ show on TV,” they want an immediate resolution despite however wrong or inaccurate it would be.
Investigation and research matters, and we live in a global society that villifies this ideology in favor of forming immediate and often wrong opinions about things they spend almost no time actually investigating.
I mean, I remember a time where you were expected to not be able to win a game in a single sitting, and in fact, you might not get all the information about a game in the actual game. We had to read manuals for tutorials, maps, and story exposition. Try releasing a game nowadays that does that and you’re going to get slapped with a 1/10 because people nowadays have less patience than a goldfish.
Personally, I primarily blame legacy news outlets and social media for this. But I digress.


Games were more than $60 in the 90s.
But video games were limited by physical copies back then. Supply was limited, and it cost the publisher multiple dollars, sometimes in the double digits, to manufacture the physical goods to sell. But with that you got a usually complete mostly bug-free game (as in, if there were bugs they usually were not commonly found in normal gameplay), as patches werent really a thing and making physical revisions was expensive. You also got the entire game that you paid for, all the content in the game was available to you from your one purchase. You can lend it to a friend if you want, too.
Nowadays we get sold half of a game that barely works for $70, so you can get the other half by buying the next 14 $20 battlepasses and playing only that one game for the next 5 years to finally get all the content of the game. You also cant let your friend borrow the game.
I don’t need to pay for a dev team that is overbloated with too many people, a marketing team that thinks every ad needs to have a Beatles song, and an executive that just demands more profit. Dev teams need to get smaller, marketing budgets need to shrink, and executives need to be less greedy. They already make record profits, they do not need more.
Just to really put it into perspective: if a Nintendo64 game sold for $55, the developer would usually see a profit of about $6 or $7. Compare that to the immense profit that happens now. Its not even close.