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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I am hopeful for this. Playing it on day one, I reported a garbage management bug on the official forum: only to be told it was “by design”, and yet still game-breaking.

    The performance woes got all the press, but the game was fundamentally broken. It was nearly impossible to lose. Too many services for a small city? Here’s free “government subsidies” that you also can’t shut off when your city is successful. Don’t have garbage service? No problem, a neighboring city you have no control over is gonna handle your trash – for free.

    I hope this is finally a step in the right direction, but I’ll never understand why it took a year to listen to day 1 issues. If the game had been released Early Access the response would have been better all around. Performance issues need to take second place: if the game isn’t fun, I don’t care how it performs.












  • I’ve actively been trying to have as much as possible in AV1, and before that, h265. A lot of my older material is still in h264.

    That said, I generally have the following patterns:

    • 720p media at feature length should be about 1 GB, if not less.

    • 1080p media at feature length in h265 should be between 1.5-2GB. Ideally more towards 1.5GB. The same 1080p media in AV1 should be about 30% smaller.

    I simply don’t see the need to encode at higher bitrates to have larger file sizes than that. I don’t see significant difference at 1080p.