• misk@sopuli.xyz
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    17 days ago

    It’s impressive because after dropping all those coins into arcade machine he could still afford some smokes.

  • statler_waldorf@sopuli.xyz
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    17 days ago

    I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.

    We just got gud and abused the turtle shell stair 1up.

    • JustAnotherKay@lemmy.world
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      17 days ago

      I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It’s actually possible to beat one of the Mario games (can’t remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs

    • Maestro@fedia.io
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      17 days ago

      Wait, what? Which button?

      Edit: apparently hitting start + a on the menu screen after you lost your last life.

      • JackbyDev@programming.dev
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        17 days ago

        Hold A while you press Start instead of just pressing Start. This is one of those old games that actually required pressing Start to begin lol.

            • TonyTonyChopper@mander.xyz
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              16 days ago

              Right. But the GUI the user is served has only one possible action, which is leaving that screen. The rest of the buttons were set up to do nothing. “Press any button” style screens make a lot more sense. Although I’d rather be sent to an actual menu immediately when opening a program.

              • JackbyDev@programming.dev
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                16 days ago

                I get what you’re saying and I’m not disagreeing. I’m just trying to view it through a lens of a generation that doesn’t have the accumulated life experiences of operating such screens.

    • f4f4f4f4f4f4f4f4@sopuli.xyz
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      16 days ago

      After completing the game, when you’re sent back to the title screen, you can also press B to select which world to start on. The World 1-1 in the HUD changes, then you have to do the continue trick - hold A and press Start.

      I can finish the game on one life without warps, but I’ve never once been able to get the 1ups from a Koopa shell.

      Edit: Another fun one is to play a bit of Tennis, eject the cart and insert SMB without powering off the system, then reset and do the continue trick. Tennis changes the memory value that SMB uses to tell which world you are continuing on, so you can play “weird worlds” like 63-1 that are generated from non-level data. Reset doesn’t clear all RAM. 😅

    • selokichtli@lemmy.ml
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      16 days ago

      Which button?! Tell me!

      Edit: ah, nevermind, someone just did. Sorry for the reaction.

  • Thorry84@feddit.nl
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    17 days ago

    And your little brother got peanut butter on the manual so your mom threw it away.

  • Monstrosity@lemm.ee
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    17 days ago

    This is bullshit.

    I was there and we sure as fuck didn’t use pussy ass filters until we were old enough to understand the health benefits.

  • psycho_driver@lemmy.world
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    17 days ago

    The tough ones, especially. OG NES TMNT conqueror here (as you can tell it’s still in my list of life achievements).

      • psycho_driver@lemmy.world
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        16 days ago

        You’re totally right and its one that I never beat. I haven’t gone through it with an emulator either. There are some games I have since gone through with an emulator using save states that I didn’t beat legitimately back in the day, like Castlevania, that I recognize would have been HAF to beat without assists. I still may try Battletoads the old fashioned way because I have a lot of respect for that game. I’m pretty sure if I or one of my friends had owned the game we would have beaten it, but we never managed to over the course of several rentals.

  • Blackmist@feddit.uk
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    17 days ago

    In my day we played like men!

    Also me:

    I could complete Robocop and Midnight Resistance though.

    • CrayonRosary@lemmy.world
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      17 days ago

      I’m going to pretend you only used that for the pause feature and taking screenshots. Otherwise, we’re going to have a problem.

      – Video Game Police

      • Blackmist@feddit.uk
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        16 days ago

        The best feature was being able to back the entire memory up to disk so I wouldn’t have to wait ten minutes to load it from tape.

        Even with infinite lives, half these games were close to impossible to beat.

    • addie@feddit.uk
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      17 days ago

      Well, there’s your problem. You’ve plugged a Romantic Robot into the place where your Kempston joystick should be. Never going to win at Daley Thompson’s without perfecting your waggle. Also, the Speccy will probably crash from hammering the keyboard if you try.

      Midnight Resistance is one of those weird games where the first level is the hardest; it’s not too bad to finish it if you do the first bit. Fair play on Robocop, though - that’s a hard game.

      • Focal@pawb.social
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        16 days ago

        I dunno, getting every cage is pretty gruelling, and you can’t beat the game unless you do EVERYTHING.

        That being said, if you genuinely don’t think it’s “even that hard”, then you’re definitely on another level, and I salute you

  • blackn1ght@feddit.uk
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    17 days ago

    Treasure Island Dizzy only had a single life. One of my earliest memories is of my sister losing her shit as she accidentally dropped the snorkel while she was cycling through her inventory underwater.

    • Maxxie@lemmy.blahaj.zone
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      17 days ago

      Holy crap I totally forgot that game existed. Me and my best friend were obsessed with it, drawn 3 tomes (yes, tomes) of comics about its characters.

  • RamenJunkie@midwest.social
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    16 days ago

    Once Inwas bored and started playing Contra, without the Konami Code. On a NES.

    Its one of those games that just loops when you finish it.

    I finally stopped a few hours later after like the 4th or 5th loop.

    Another fun one was finishing GTA3 100% on PS2, without saving or dying or getting arrested

  • kryptonidas@lemmings.world
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    17 days ago

    Super Mario Bros in the NES for me, the excitement if you reach a later level for the first time, only to die and have to try it al over again.