Any game where you fight by picking stuff out of menus
It’s either something dark and gritty like dark souls, or the cutest shit ever like animal crossing or stardew valley. I’m my case it’s both.
The meme says worst games. Dark Souls is one of the absolute best games.
My tism sometimes has me skip words when reading something with pixels in the double digits.
Tarkov. 16k hours. More time than most streamers.
Wow. And I thought I was bad with my 5k in cs…
So I’m not autistic and these aren’t necessarily bad games, but for my partner this is definitely Dragon Age. She has put an insane number of hours into the first 3 games. She knew The Veilguard was going to be bad. She KNEW, she told me multiple times even the second before she told me she bought the game. She got 3/4 of the way through before having a crying, screaming meltdown over how bad it was.
but she was okay with Inquisition? I don’t get that at all. Dragon Age Origins is one of my favorite games of all time and I’ve beat it several times. Inquisition is straight trash by comparison. I beat it once and was immensely disappointed. Because of that experience, I haven’t even considered trying Veilguard. I just know it can only be worse.
All I see are awesome game recommendations, thanks everyone! Except for Stardew Valley… that’s my game. I love it but I hate it for reasons mentioned already.
For me, HC WoW
I know right like regular WoW wasn’t already enough of a timesuck
Terraria
Siege
Battlefield 2042. 5k hours.
Impressive. I didn’t know people exist with that many hours in this game but today I learned. As long as you had fun, that’s nice
Ehhhhhhhh. I had fun here and there primarily because I was playing with friends. I probably would have had more fun if I played something else though, sunk cost fallacy influenced me.
I am so glad I bought that game before the steam release, which means most of my hours are untracked.
The factory must expand so the factory can expand so the factory can expand so the factory can expand so the factory…
The factory must grow
Good choice !
I spent a vast majority of my college years and mid 20s playing an MMO by the name of Puzzle Pirates. Honestly, if it had maintained a large enough player base for the content, I probably would’ve been addicted a lot longer. I’ve never come across another game quite like it and it’s a shame mismanagement of the company and shitty decisions about the direction of the game led it to a slow death.
For me it was Warcraft 3 custom maps. And I’d probably still be playing it if blizzard hadn’t fucking destroyed it. Fuck blizzard forever.
Elder Scrolls Oblivion.
Like I hate it, it was a disappointment when I got it (maybe even more than Skyrim). I wanted Morrowind 2, I got “oh, the LOTR series is popular because of the film, why not flatten our setting into generic medieval fantasy?” instead of my jungle city with dragons flying around the canals.
The main plot is stupid, most of the faction plot lines are stupid (Mannimarco is probably one of the most embarrassing bosses in a video game of all time). Shivering Isles and Knights of the Nine showed that there were still some capable writers at Bethesda, but Horse Armor probably got a lot more profit for much less effort. (And now, they’ve figured that they don’t even have to do that and can just resell what modders do.)
Despite how much I hate the game, I’ve sank thousands of hours into it - not just playing it, but modding it. Installing the mods of others, making and releasing my own. I have a dream of someday making a total conversion mod which would fix all of the things I hate about the main story and the landmass and the dialogue and the lack of roleplaying opportunities… to the point where I’ve also spent hundreds of hours making small stabs at the project.
I listen to other people play the game and talk about the game and complain about the game all of the time. I watch more hours of people playing Oblivion than Morrowind - which is the game I actually like and think is good!
Edit: Plot of Morrowind - complicated political intrigue, analysis of colonialism, and subversion of the “Chosen One” narrative, where you could make a very strong argument that the main character is a government agent sent to “fulfill” an indigenous prophecy to destabilize the region politically and further centralize the Empire’s control over Tamriel.
Plot of Oblivion - Mehrunes Dagon is now basically the Christian Devil (flanderizing the very interesting morality of the Daedra in lore). Your job is to fight all the evil cultists who want to bring him back for basically no reason, like even in their “paradise” they’re getting tortured for funsies. No one has motivations other than being bad guys or good guys. (See also how the Mages Guild portrays necromancy as “the bad magic” which was a religious thing in Morrowind but canonically seen as morally neutral elsewhere before they became the generic baddies you slaughter in dungeons and caves.)
Fucking Mannimarco was SO disappointing. You’re chasing down this rouge faction of necromancers, corpses nailed to the walls, spooky as shit, rumors of The King of Worms fly, you finnally make it to him, and he’s an Altmer in a cave in a brown robe all ‘‘I’m an immortal who used to be in the Psyjic Order, was there when magic was first passed from Mer to Men, I single handedly invented enchanting, soul binding, and raising the dead, You have to fucking PRAY to me to make black soul gems!’’
And you lob an arrow at him from across the room and he says the same things ever Altmer in the game does and falls over dead. Like… really? I was expecting ANYTHING to happen in the fight at all.
They could have just made him a litch with some thralls and a health pool and damage output high enough to make it seem like a boss fight. I’ve had more trouble assassinatiing pirates.
The build up is ridiculous! Traven kills himself to give you that soul gem.
Mannimarco is supposed to be a god! How is he just a high elf in a shitty reskinned robe that needs a staff to reanimate a single corpse? Mannimarco in lore would use Mannimarco in game as fodder for experiments - getting merked by someone who might not even know how to cast a fireball. (Getting rid of faction requirements also annoys me, but if you’re so opposed to making people replay your game for all content and think it’s immersive that you can be the Grey Fox, Arch Mage, Listener, etc…, then at least acknowledge it somehow. Like, if you become Arch Mage before you do Thieves Guild, at one point you steal from yourself. I guess you also do become Sheogorath, maybe that insanity is why.)
They could have at least made a unique character mesh for him based on his Daggerfall design.
Despite all these shortcomings Oblivion is still my favorite TES game. The only thing that stops me from replaying it is the god-awful leveling system that requires loads of planning and min-maxing to make a character I am satisfied with. It’s just so gosh darned beautiful and relaxing…as long as one completely ignores Kvatch.
It’s my OCD struggle to just play a character and not min max. It’s so tedious and insane.
Try Oscuro’s Overhaul (FCOM was also a lot of fun back in the day, but less lore friendly and more wild and wacky). I’ve also had good times with Oblivion XP’s leveling system.
It’s funny how it’s easier to beat the game as a level one dork that doesn’t use any of their major skills than to play the game normally. (Morrowind’s difficulty curve is a log function, Oblivion’s is an exponential).
The most fun way to play vanilla is on max difficulty with a conjurer character that cheeses permanent quest companions and hides behind summons.
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When I did my first play thru on Xbox 360, and I realized there was no levitation or jumping spells – I can still recall the disappointment. That simple thing was enough for me to not like it as much.
However, going into portals sickened and scared me. I never got over it before I moved on to Skyrim.
The way the game is designed relies on a lack of levitation and jumping spells. They needed to make everything run on console (and designed the UI entirely around that, it’s torment to use vanilla UI on PC). Cities have to be in separate worldspaces, and levitating could get you into the placeholder spots on the map. It would also make closing those Oblivion gates trivial if you just float up to the top of the tower. (Real men just use paintbrushes).
It just doesn’t make any lore sense though. Necromancy is illegal too, but it’s certainly still happening!
This is unironically one of my favorite memes because it fits me SO WELL:
On Minecraft I have ~150 days playtime on PC, after switching to Prismlauncher (after some development drama) I have another ~22 days playtime. Along with my 1300 hours on switch it’s a total of 234.5 DAYS looking at pixelated blocks in a children’s game.that’s not even including my time in PE edition from when I was little or the multiple years I spent in Lunar client which doesn’t track playtime. In total it’s probably WELL over a whole year of JUST Minecraft.
I ALSO have 9154 hours in other steam games and 1500 MORE in animal crossing. In total this is 16,000 hours, 670 days or
1.8 YEARS
I do also have minor autism.
edit: also 2-300 hours in oldschool RuneScape lol
Second Life. If you could call it a game.
I started “playing” it in 2006. Went through long periods of not playing it… but I always come back… and it’s always worse
I used to play yeaaaars ago doing custom scripting work and what not as a teenager to make extra money. I got on recently and it just seemed dead. Maybe I just forgot how to navigate, but I literally felt like I couldn’t find people to even interact with.
the technology has improved tenfold, the game looks and runs so different now that its virtually unrecognizable, but the communities are shit, the user count is at best half as many as it was in the late 00s to early 10s. and most of the people online are either just parked in a shitty club, usually AFK, hiding in their private land, innnocuously buying stuff for their house or character, lagging the place up with scripted farms and such… a very small number of worthwhile game / activity and roleplay communities (RP is still basically a game…) … and most everyone else is probably e-banging…
Bleh. That sucks. Sounds like the kinds of old communities I used to enjoy have probably fizzled out :(
I dunno your demographic, but the pervailing sentiment is that SL was cool when people were ignorant and impressionable teens and young adults, but as we aged and grew up, it stopped being cool, and most people moved on to other things.
I have the most hours in Warframe, but Factorio is on a different level. If you’re anywhere on the spectrum, it is pure crack cocaine. The only reason I haven’t bought the DLC is because I know it’ll consume a month of my free time.
By the way, Warframe 1999’s soundtrack fucking slaps.
How are the micro transactions on warframe? Do they shove them down your throat or do you need to pay them to play? Was considered trying it out but free to play games tend to be shitty.
Pretty good, and somehow getting better with time; especially considering how much you can get out of the game for completely free.
The game’s main premium currency is platinum. There’s no way to get it through in-game activities. You can buy it directly, it is included in most cash-only purchases, or you can trade it freely with other players. Most of the trading is organized on the third-party market board warframe.market, and the in-game trading chat… exists, I guess.
Most of the game’s items (weapons, warframes, companions, upgrades) can be farmed through regular gameplay from random drops, from specific missions or boss fights, crafted from gathered resources, or bought using in-game currencies. You can buy most of them for platinum, but don’t have to. The only payment-exclusive items are cosmetics (skins, helmets, color palettes), but not all of them, and inventory slots. There are also many late-game items that are impossible to buy and have to be earned. Some items are also sold in discounted packs. As of the latest major update (released literally a few hours ago), you get an additional discount for items of a pack that you already own.
The worst limiting factor for a new player is warframe and weapon slots. Your account can only hold a limited number of certain items, and slots are almost exclusively purchased with platinum (a small number can be earned through Nightwave, a free battle pass-like system). A new account starts with 50 non-tradable platinum – my recommendation is to buy 2 weapon slot packs (12p for two slots, 24p total) and a warframe slot (20p for one).
After playing with trains in factorio, then just staring at them go in pure ecstasy for 10s of minutes. I am now convinced I’m much further on the spectrum than I thought.
Space Age is totally worth it though
Can confirm. It’s the only game I play at this point.
Finally got to Fulgora. I want that mech suit.
I’m currently avoiding fixing Gleba, so I’m making an Epic Mech Suit.
A month? That is not enough :(
When they say a month of free time, the really mean a month of neglecting the laundry, dishes, vacuuming, showering, and cooking at home. And probably also a month of being late to work too.
I’ve had Friday evening sessions that were ended by the morning sun. I wasn’t kidding about the crack simile. Time is just a suggestion when you have an assembly line to complete.
Ignore the expansion and just free base Space Exploration