alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agoMorrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gamewww.pcgamer.comexternal-linkmessage-square38linkfedilinkarrow-up1403arrow-down13
arrow-up1400arrow-down1external-linkMorrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gamewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agomessage-square38linkfedilink
minus-squareMontagge@lemmy.ziplinkfedilinkEnglisharrow-up14·1 year agoI just need controllers to work in menus
minus-squareQuetzalcutlass@lemmy.worldlinkfedilinkEnglisharrow-up13·1 year agoI’m shocked someone hasn’t grabbed the files from the Xbox release and used their implementation as a base. It wasn’t great, but it worked well enough on a controller considering how complicated Morrowind’s UI was.
minus-squareMontagge@lemmy.ziplinkfedilinkEnglisharrow-up4·1 year agoI’m hoping the lua in OpenMW 0.49 willallow for it to be implemented. If I ever get free time I might try my hand at it.
minus-squaregradual@lemmings.worldlinkfedilinkEnglisharrow-up4·1 year agoControllers kind of work. They let you control the cursor. Actual support would be better, of course.
I just need controllers to work in menus
I’m shocked someone hasn’t grabbed the files from the Xbox release and used their implementation as a base. It wasn’t great, but it worked well enough on a controller considering how complicated Morrowind’s UI was.
I’m hoping the lua in OpenMW 0.49 willallow for it to be implemented. If I ever get free time I might try my hand at it.
Controllers kind of work.
They let you control the cursor. Actual support would be better, of course.