• cynar@lemmy.world
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        12 days ago

        Ksp2 was far worse.

        • The KSP2 dev team was entirely new.
        • They weren’t allowed to let the KSP1 team even know they were developing.
        • They were given no useful information on the codebase they were required to build on.
        • They had completely unrealistic goals, given the limitations.
        • When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
      • SereneSadie@lemmy.myserv.one
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        12 days ago

        Squad selling out to fucking TakeTwo was a blatant stab in the back to the early supporters. The problems start there IMO.