Computer science has always been separate from software engineering.
In my mind:
- Computer science: Theoretical. Deals with algorithms, complexity and such.
- Software engineering: Practical. Deals with whatever PM has written in Jira tickets.
Both are important in their own right.
Computer science is basically the study of software engineering, because computer engineering means hardware, which has grown into a separate discipline that computer science only touches on
Programming is writing code for the ticket, architecture is designing the system that gets written into tickets, and software development is the whole process
But all these disciplines grew faster than language, so really the titles are whatever you want them to be
Computer science is basically the study of software engineering
That’s not at all true if you ask me. Computer science is the study of data and computation, on a theoretical level. Software engineering is not theoretical at all, but very practical.
Here’s the thing…all of computer science is based on the practical, and software engineering is based on the theoretical
The data and computation being studied? We made it up. We don’t need to do it any particular way, we’re playing with ideas to interface to computers. Computers we made up too
Software engineering is using the lessons we learned by studying how others did things and how it works out in practice
We teach students computer science to make them into software engineers. You can still study how things are done as a separate career, but the two ideas are like an ouroboros. It’s a cycle of creation and analysis
all of computer science is based on the practical
I don’t understand this at all. Computer science is based on theoretical foundations that were developed way before any actual computer existed. This goes back more than 100 years.
We teach students computer science to make them into software engineers.
That’s only true if you studied a very practically-oriented education. Such educations are usually called “Software engineering” rather than “Computer Science”.
As a computer science graduate myself, my university definitely did not try to make me into a software engineer. It was very theoretical, with a clear focus on further research if that was what you wanted to pursue. You could get through the education quite okay and only ever write very little actual code. It was the maths that was the harder part to write.
I studied computer science as well and I share this sentiment.
Although I’m happy about my degree because I’ve learned many things I would otherwise miss, I also wish my degree prepared me more for the industry. There’s a disconnect between academia and the industry.
What I’m mostly concerned with is how to build software that can grow with 10ish team members. I find it hard to find good academic sources on this matter.
It’s methodology. Basically what you need is the correct amount of process - you can pick agile or scrum or whatever, and then you follow it to the amount that it makes sense. If you over-adhere to it, it slows things down to a crawl
Once you get up to 10 team members, you need to do things like feature branches, code reviews, and rigid style. You should also add in tests… At 10 you don’t have to have full coverage, but you need to be able to exercise your system enough to know when something breaks immediately
You also need ownership. You need one primary person who is the heart and soul of the code base, and they’re going to be the one who knows the whole thing and gives everyone direction. You can spin off another team at solid interface points, like an API or a plug in system, but you need one person who owns the core system and holds the code debt back
You also can add in code pipelines, enforce docstrings to generate documentation, you need diagrams so people understand how things flow through the system, etc
Ultimately, a lot of it comes down to mentorship. You have to be very hands on teaching people how the code works, and really hold their hand until they gain proficiency over an area. Then let them be secondary owners over that part of the symptom… And you have to make sure to stick them in a place where they’ll be a benefit - as you grow in numbers, it gets easier for each new person to be a drain on progress.
I’m not sure about academic sources…I dropped a lot of keywords in there that might help search, but ultimately it’s about team culture. You can’t just shove it all in at once, you have to slowly add new processes and make sure everyone is moving in the same direction
I know these concepts - after working in the industry for a while. Computer science education barely touched these topics. One professor was passionate enough to hint at test driven development, but that’s about it.
I got an education in software engineering, not computer science, and my experience is in line yours. I had a few courses about fundamental computer science concepts but most of my education was in learning a little about many different areas of software engineering, specializing in a few. Most of the education involved working as part of a software team, using tools of the trade, applying common design patterns and that sort of stuff, even when courses weren’t explicitly about that.
I would never call myself a computer scientist, I don’t have the education for it, I however immediately had a software engineering job ready after graduating and felt prepared for it from day one.
I love what computer scientists do within the theoretical domain because it eventually seeps into mainstream languages and tools, in a way I benefit from. I’m just not involved with it myself, beyond when it reaches practical application.
I don’t understand this at all. Computer science is based on theoretical foundations that were developed way before any actual computer existed. This goes back more than 100 years.
Yes, it’s code. We studied and iterated on that code long before the first computer, we came up with architectures that influenced the creation of the hardware to run it
The way they teach it has probably changed since I went through, but we had software engineering as a concentration. I actually picked networking and just took the all the software engineering courses because it had less math requirement lol
But it was mostly theoretical, with hands on homework to demonstrate it in practice. Everyone had certain courses they had to take, like at least 3 semesters of programming, discrete math, data structures, and a few others along with gen eds.
You just had to get a certain amounts of credits from different levels, so you could go through and pick what you wanted to focus on. You could dive into more theoretical or practical, high level or low level, but everyone had to study the full stack enough to understand it at a basic level
But it’s all castles made of sand. Even before the first computer, we’ve been iterating on these ideas… Studying them and building higher
The line between the science and engineering is blurry…Hell, our jobs are blurry and usually cross-discipline
Computer vibence
I kind of see the relationship between computer science and programming as parallel to the relationship between linguistics and speaking foreign languages. You don’t need to learn linguistics to speak another language—so AI translation isn’t taking the linguistics out of translating because it wasn’t a necessary element to begin with.
Funny. I dislike vibe coding because it takes away the “art”.
Implicit in these remarks is the notion that there is something undesirable about an area of human activity that is classified as an “art”; it has to be a Science before it has any real stature. On the other hand, I have been working for more than 12 years on a series of books called “The Art of Computer Programming.”
it can be both artless and scienceless
Yay! 😰
I dislike it because it encourages shit code
Why stop there? Ouija coding takes the “science” and the “computer” out of computer science.
Since when are programmers the same thing as computer scientists?
I think it depends on who you ask. Some people who “vibe code” definitely use it as a crutch for a lack of understanding. But others (often more senior) tend to use it as just a really really complex auto-complete. Mostly it generates chunks and patterns but the ideas and how those pieces connect come from the dev
I feel like not knowing what you’re doing is a critical piece of the vibe coding definition tho. If a sr developer is using AI, understands the code generated, and can manipulate it in a secure, industry standard way, then that’s just a developer.
Fair enough. I put it in quotes because honestly I’ve seen all kinds of definitions thrown around. The conversation seems to often become a substitute for pro-LLM tools and anti-LLM tools. I think it’s more about how you use it and who controls it.
Vibe coding is shit, and will always be shit no matter who is doing it.
Edit: The mods decided my other comment was too controversial… “I’m an engineer to genius” apparently thats too controversial for this site 🙄
Totally disagree. Your position is way too overly simplistic and naive.
An engineer only builds a bridge as strong as it needs to be, and likewise I “vibe code” things based on how few fucks I need to give.
I’m experienced and can review the output for sanity and completion. I can test it, I can rewrite it, etc.
Stop looking at vibe coding as doing the whole thing, it’s more valuable as the glue between things, or to create scripts tools that make you more efficient.
And you can vibe code entire apps that basically just work these days. You probably don’t want to maintain those apps but thats a question of lifecycle planning.
It is so much faster to vibe code an API integration and a suite of tests than I can write. It’s faster to write a functional jq or bash script.
But it’s also much much much worse at doing data viz or writing pandas code because it’s trained on 10,000 shitty medium blogs.
You really have to know what you’re doing and what the model is doing, but it is not universally trash.
And if you don’t believe me, put $20 into the Claude API and install Claude Code and ask it to build something.
I’m experienced and can review the output for sanity and completion. I can test it, I can rewrite it, etc.
You aren’t vibe coding if you refactor and test properly…
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Pfft. Computer Science ain’t about coding
Most programming already didn’t use computer science.
Yeah, I never needed an AI to write poor, inefficient, and ineffective code. I’ve always had a tremendous personal capacity for that. Why should I give a company money to do something that I’m already good at?
Because: for $20 per month to the AI company, you can output poor code much much faster.
lol, I feel you, but what I’m trying to say is you often don’t need to know concepts like P vs. NP for work other than an extreme baseline “is this gonna take forever if I throw more data at it?” I am not saying it’s not useful, just that for lots of work it’s not always super useful to know. Computer science as a field of study is much more mathy than a lot of fields of dev work. Then again, you’ve got other fields where it’s more important. Like I’m sure folks doing 3d graphics need to know a lot more trigonometry than I do as a backend engineer.
Surprisingly little trig, from my experience with opengl, direct3d, and vulkan. Much of the interfaces abstract that away. It helps you to understand what’s going on if you do know it, but you can go in without and be able to do fine. Most of what you interact with is angle calculations.
So you dont use programming languages? learning how to use them was like all of computer science’s actual classes? Lets just start with the first class, you dont use classes, vectors, arrays, forloops, while, if else, etc? cout?
I dont understand what that means, the degree itself literally covers the fundamnetals, ehats realprogramming? (I dropped and graduated with it years ago)
Computer science is much more than programming. Did you cover other topics like formal logic, finite state machines, computability, crytography, machine learning etc?
Sure they teach that, but its not the first thing you’re thought the first two main classes for into are programming?
Why are you arguing with me and the dude that said programming didnt use computer science when computer science encompasses programming…
It’s like the relationship between mathematics and accounting. Sure, almost everything accountants do involve math in some way, but it’s relatively simple math that is a tiny subset of what all of mathematics is about, and the actual study of math doesn’t really touch on the principles of accounting.
Computer science is a theoretical discipline that can be studied without computers. It’s about complexity theory and algorithms and data structures and the mathematical/logical foundations of computing. Actual practical programming work doesn’t really touch on that, although many people are aware of those concepts and might keep them in the back of their mind while coding.
When I think about computer science as a field of science I think about things like algorithmic complexity. I believe things like what you mentioned should be taught in general education prior to university (or, like calculus, as an optional elective) and are only covered because you need to know those basics to cover the advanced things.
It’s really difficult to come up with other examples of this that aren’t contrived because computer programming is the only field I know of that’s like this. I might compare it to architects needing to know how to use tools, but I don’t think they actually cover that. Maybe a better example might be engineers needing to know how to use tools before designing machines. Either way, things like how to use tools aren’t covered in those classes and they’re either not taught or taught as shop classes (or maybe they are, I didn’t go into those fields). Things like for loops I view as learning how to make a computer operate. Like how someone who drives a car doesn’t need to know how to fix an engine but a mechanic does. But learning about computer science is more like learning about what car designers do than what mechanics do. A lot of programming work doesn’t need that low level of attention to detail.
Like I said before, it doesn’t hurt, but it’s not super critical. A classic example is something like learning how to make a linked list. This is an early example of an assignment that starts to get into the actual computer science stuff because you start to talk about the comparisons between different data structures, like linked lists versus array lists. So in university you may be thinking “damn I’m gonna be making list implementations all the time” but you quickly learn, no, you’re not. The standard library of your language already has one and it’s worlds better than anything you made. Plus, 99% of the time you’re gonna want an array list, at least in the types of work I do.
I hope that helps make it more clear what I’m trying to say. I’m not saying computer programming is easy or doesn’t require skills.
People who use AI frequently are the ones who don’t understand the fundamentals.
Taking the black hat off the AI and putting it where it belongs? That’s crazy talk!
Code AI is to programming as a microwave is to cooking
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Exactly how AI is a useful programming tool when used correctly by a professional.
it’s all computer!
No, it doesn’t, because the need for programmers has not changed one single iota.
Vibe Coders do not replace them at any level. They are not computer scientists, they are not engineers, they cannot even program any more than a regular person could (possibly much worse).
Computer vibing
Meh, I actually know how to code without the help of AI and my knowledge in computer science is minimal. A lot of people assume you need to be good at math and whatnot to be a software developer but in reality it’s like the difference between being a construction worker and having an engineering degree.
Edit: I’m a senior software engineer for a big tech company. Y’all down voting me are either over-inflating what software engineers do on a day-to-day or undervaluing what construction workers do.














