When I was in elementary school one of my classrooms had Stratego among the board games meant for bad weather days or waiting after school.
I had previously played Stratego and liked it, but every single other kid in this classroom read that the ‘Spy’ piece could kill the ‘General’ (the most powerful) piece and concluded that the ‘Spy’ could therefore kill any piece on the board. I was shouted down by everyone for pointing out the actual wording of the rules and that a ‘Spy’ is called that because it’s obviously supposed to be a sneaky piece.
Nobody agreed and just played the game with the ‘Spy’ as a rampaging super piece killing everything. That was pretty miserable.
Stratego is a great game I’d completely forgotten about. Using your sappers to defuse bombs
Also an infuriating game
We like to play it with random piece setup so everyone doesnt just stick the flag in the corner surrounded by bombs. Its way funnier when its random.
I have had the displeasure of playing the two worst video game of all time. E.T. The Extra-Terestrial and Custers Revenge. Both were Atari games released in 1982.
Custer’s Revenge is bad, but it’s not really the kind of bad like when you think of ET. Cuz it’s not so much how it runs or plays, but how it’s a game about raping native american women and is in extremely bad taste.
I feel like if it was just anybody doing it, that would actually be somewhat better. The title implies Custer earned it, which is messed up in multiple ways.
No… the game play was shit as well.
You might be interested in the work of this hobbyist who updated Atari’s ET game to fix many of its biggest faults by decompiling the game and patching it.
When I was a kid I bought an Atari with the cartridge holder stand for it and a ton of games for $5. ET was fucking awful, but there were a few gems in the collection.
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NES Where’s Waldo was pretty bad too especially for fans of the books.
There was a helicopter shooting game that somehow didn’t really work with the light gun too, but I forget the name.
Nobody should answer “Monopoly” because it’s intended to be un-fun, as an object lesson in why monopolies are bad.
Monopoly is not intended to be un-fun, it’s intended to be unfair, which is different. People find it un-fun because they changed the rules to make it less unfair, but if you play the game by the rules it’s not bad, but the winner gets picked at random very early in the game, and there’s nothing you can do about it, which would be bad for a long game, but Monopoly is meant to be very short if you play by the rules.
It’s pretty fun IMO, but I enjoy the chaos whether I win or lose!
It was originally that, when it was called The Landlord’s Game. But I don’t think that’s what modern Monopoly is supposed to convey. It has pretty much become the opposite of what it originally was.
I rented Superman 64 at Blockbuster once.
Don’t reccomend.
Much broken.
Such bugs.
Wow.
I owned it. Still do. I was a foolish child who liked Superman. Still do!
The most insulting part was using GameShark to level skip and realizing the rest of the game wasn’t much fun (or finished) either.
They could have done so much better by removing the timed rings thing and just let you fly around a mostly empty city, blowing up Lex’s robots or something. It would at least have felt Superman-esque lol.
I was gonna say, I purchased a game shark over this lol.
Also to get all coins on Mario 64.
Capitalism
Which edition?
Core game is the same, they just keep reskinning it. I’m on Latest Age fwiw
2001 Extended
7-yo me hated the original Ghostbusters game on NES. So much so that I devised a plan to get my birthday money back.
Toys R Us would only refund unopened games, but you could get an even exchange if a game was ‘defective’. So I made up some mumbo jumbo about how something didn’t work in the game, and my mom got it swapped for me (she was nervous for some reason). Took the unopened game to a different Toys R Us location and got my money back. I felt like a criminal mastermind.
I can’t really remember what I didn’t like about the game…probably I had a certain expectation as a big Ghostbusters fan that no NES game could meet.
I’ve done similar tricks with returns.
I stole a CD once that had no CD! Then I bought a dvd that had two lmao. Fast production, shit happens.
When I worked retail, someone came in, complaint there was there no disk in the case (PlayStation 3 or something), exchanged that thing with no further questions.
you should check out the 2009 ghostbusters game, many consider it to be the true ‘ghostbusters 3’
Thanks, I believe I will!
Mario Party 9 was so bad I think I only played it one time.
The moment I saw the car thing and read that there was no way to get around it, we quit and went back to the older games.
10-player game of munchkin. Could feel my soul trying to crawl out of my mouth after the 3rd hour.
Oof yeah, this one should have been called “Crabs in a Pot”
Our game group imposed a 4 player max with that game after several 5 player games ran for way too long.
The problem with Munchkin is it is fine as a short game. Unfortunately to only strategy is to make the game longer by preventing someone else from winning. If it lasted a set number of rounds and then whomever was the highest level won it would be a better game.
I played Munchkin once and hated it. The barrier to entry on that game is way too high.
Played an old LoTR game for the SNES that was so full of bugs, it actually held my interest longer than it should have because I was curious whether the game could even be completed.
Space Station 13 is simulteanously the worst and best game I have played depending on the station you choose. I’ve been one a shift where we fought back every monstrosity thrown at us with ease. I’ve also been on a shift where I am the only medical crew and the capitan is a traitor and why is the ship already on fire its been 10 minutes?
Space Station 13/14 are fun because of that chaos though!
“Please. Make me a pizza.”
Everything I’ve seen about that game makes it seem bonkers
It is, in the best and worst ways. 13 is better imo but thats just because its had time to mature. 14 is catching up and is much easier to develop. I love FOSS games.
Snakes and Ladders is the only game bad enough to avoid that I’ve nevertheless been obliged to play repeatedly.
Monopoly. Tragically boring.
Always ended with someone flipping the board at my house.
Haahaha
Monopoly. Literally designed to be frustratingly unplayable to represent the frustratingly unplayable user experience of capitalism, but people insist on playing it anyway.
AD&D 2e. Insists it’s a game about exciting fantasy adventuring, then all the rules are about painfully slow tactical minutiae. The combat mechanics are taken from a game about modern naval warfare, hence bigger Armor Class means easy to hit. It’s unclear why anyone thought ships with guns was a good model for medieval sword fighting. Entire sections of rules have to be ignored - hello encumberance - and gameplay regularly has to stop to look up charts, tables or niche rules like grappling.
Screamball. Like ping pong, except the point goes to whoever screams the loudest during a volley. We made it up as teenagers. It was awful.
Master of Orion III, a 4X game from around the turn of the century. The two previous instalments were fun strategy games. This one was like playing the world’s prettiest spreadsheet.
I saw a hilarious review of it on GOG a few months ago.

E.T. The Extra-Terrestrial
There’s a great making of documentary for this game where it’s revealed that this game was essentially all coded by one developer in a weekend
I just watched it! Or at least one like it, pretty sure there’s more than one. He did it in a month while it usually took 8 months. He was paid $200,000
Ah I remembered it being short production time but a month makes more sense. The stuff in that doc about how the devs smoked cannabis the entire time too was nuts.
















