Oh well, still not buying a PS.
Sony: but line go up
(line turns out to be steam deck sales numbers)
Sony: not like that
Oh no, all 3 games.
¯_(ツ)_/¯
PC players arent starving for games. We’re drowning in them
I could buy no new games for the rest of my life and still not get around to completing everything in my library (and I’m excluding bundled games I have no intention of playing).
And in 10 years time, all of these exclusives will be available via emulation even if they never officially leave the console.
Dude, the last 10 games I bought haven’t even been installed yet. Kiddo and I are still trying to wrap up other stuff.
plus you can choose to play 1 game until you get bored of it. not so for console where you have to keep chasing the next new thing that comes along.
Oh no…
Please. Please don’t make me address my 300 game backlog on Steam.
I’m a PC gamer so I don’t have to deal with console bullshit. Been working out great for me since 1998.
Only 300?
Some of the games in my backlog came out in 1998.
Pff, backlog… I’m rotating between the same 10-15 games for years now.
A $670 buy-in for one single player game? No thanks.
“Everyone keep buying our console even though we keep raising the price. No? Fine, we’ll keep all the games just for our platform, surely that will get you to buy a PS5.”
How else would they? Honest question: what do any of the video game consoles have to offer except exclusivity?
Once upon a time, video game consoles offered the convenience of plug-and-play gaming, and living room comfort.
Not everyone wanted to build a PC and play with keyboard and mouse, and even still playing those PC games can be a hassle to set up on a TV if you’re common-denominator-levels of tech unsavvy. (Read: not the average Lemmy user)
Valve has brought that forward some with Steam Deck and eventually steam machine but by and large most PC gamers are Windows users.
That said, console platforms have gotten so increasingly hostile towards customers between pricing, licensing, download times and walled-garden tactics that they’ve painted themselves out of an increasing chunk of the games market.
People would rather set up a computer and a controller than buy a console, and it’s the corpo’s own fault.
You guys said the same thing about the switch 2 and it sold extremely well.
The world doesn’t revolve around PC gamers.
Casuals are absolutely not building PCs
They’re not building PCs but they are buying/using laptops, and, to a lesser extent, prebuilts. I’ve also built a few gaming PCs on request from otherwise “casual” consumers though that’s a smaller portion of the market.
It’s been a slow but steady transition. PC used to not even be worth big publishers’ time to make a half-assed port, and now over 20 years later, in most cases, it’s 50%+ of their customers and revenue.
Anecdotal account, so please take with a big grain of salt.
I want to add to support your position: even in Japan, we’re seeing sections dedicated to PC gaming in normie electronics stores. It might not be the dominant platform yet, but it’s definitely gaining mainstream acceptance with Twitch streamers becoming more prominent as well. It’s slow, but it’s happening even in the land of consoles.
The Switch still offers the plug-and-play experience the other consoles lost.
The other points still apply, but the Nintendo crowd doesn’t seem to mind being fucked sideways.
From a customer perspective, like 80% of the population is functionally tech-illiterate. They want to play games with the confidence that things will “just work”. They buy the console, it has everything they need for a set price, they hook it to the TV, they choose a game, everything just works, and if it doesn’t they know it’s defective and they can just return it.
From a developer perspective, the hardware is fixed, so you don’t need to consider every possible configuration of hardware, (CPU, GPU, displays, disk speed, controller, etc) windowing, OS versions, driver versions, etc. Every single one of these factors adds another dimension to testing requirements and debugging. You also get lower-level access to hardware, which allows for more granular optimizations. As a result, the console designers can put mid-range hw in it and expect devs to squeeze out performance compareable to high end PCs.
As a customer, I prefer PC, but as a dev, PC is kind of awful to deal with. So much time spent hunting down weird little corner cases that only occur in very certain circumstances.
People generally buy consoles because they are very simple, plug-n-play devices. Historically, they’ve also been able to produce cutting edge graphics for cheaper than a gaming PC, and although that price gap has narrowed over time I do still think it’s true by a bit. (People like to point out that this is not true when taking into account the average price of games on console vs PC, which is completely valid, but I’m talking about the hardware alone here)
Let’s raise the price of the console by hundreds of dollars just to sweeten the deal!
Indies and AA games on PC ftw.
PC prices are also going up by hundreds of dollars. Look at what RAM and storage are doing.
That’s a bold move, Cotton. Let’s see if it pays off for them.
Tap for spoiler
Valve has made the console model irrelevant. This is Sony officially giving up on the gaming market.
Valve still hasn’t figured out physical copies and reselling.
But then, maybe they eventually will, or Sony and Nintendo give up on physicals (as they seem to want to)
nintendo is so reliant on pokemon, People are still buying the slop game freak is producing.
or Sony and Nintendo give up on physicals (as they seem to want to)
Sony was already very clearly migrating in that direction since the PS4, but didn’t go all in thanks to microslop shooting itself in the foot with the Xbox 1 reveal
Lol, sure. Voluntarily alienate an ever-growing chunk of your customers. See how that goes for ya.
PlayStation/Sony still proving they would rather screw players to rip off PlayStation owners. Guess God of War Ragnarok will be my last PS game for a while 🤷♂️
Oh yes they will. You’ve just decided to stop making money on them. Fine by us.
yup. if they can emulate the ps3’s insano-architecture they can sure as fuck figure out whatever comes next. they’re simply guaranteeing a wave of piracy instead of profiting off their already developed IPs.
PC gamers were not making them that much money. They don’t care about us. The sales numbers Sony games on PC were abysmal.
Fine by me. Sony does make good games and I can afford a console, so I won’t mind buying one. Most of this thread is just copium.

I swear, this time I’m going to build tall and do a federation-focused, fanatic pacifist ethic! Honest!
10.5 hours later - I’m becoming the crisis whether I like it or not.
After the third war of choice your vassal has launched only to be reduced back to your borders until you fly in and save them, maybe it’s better if we just ate their planets.
You play nids in 40k don’t you.
This wouldn’t be bad if we were getting deals like we were in 2008/9 with like a PS3 + 3 games and 2 controllers for £350.
Now is £550 for the console alone + £70 per year to play online + £70 for one game + £60 for a new controller + £100 for disc drive? Get all the way fucked.
And going forward, Sony won’t get my money
They must not like money.
It makes me wonder what the PC profits were for the God of war games, last of us, etc., whatever else made it over. They really blew it with the forced accounts thing, but God of War was great. I always hoped they would port the demon souls remake but I guess that’ll never happen.
We don’t want any of that… What do you call it? Money? HAH!

















