The problem is that newbies see this shit and think it’s normal. One in every 20 rolls is a nat 20. It just means that what you tried went as well as it possibly could have. It doesn’t make possible anything that wasn’t already
Their group should be setting realistic expectations for newcomers then and if they wanna do a throwaway fun session with relaxed rules they can another time.
And if people that don’t partake think a session is this wacky wild shit, who cares? They aren’t playing.
You can explain rules to new players or even flex the rules. It’s a game to have fun, not some sacred ritual to be protected and preserved.
Being the “um actually” guy does nothing but turn people off of the DnD community, and I would argue does more damage than people making jokes and not understanding the rules.
I’ve played with people that are intimidated by the rules and scope of the game. The way I handle it is just ease into it, don’t be a stickler. The most important part is having fun!
I play with these noobs, and explaining that a nat 20 is not an automatic success on whatever the player wants comes up every other session. It’s a problem because it both makes the game more annoying for me to play, and less enjoyable for the person who thought their plan was going to succeed. I’m not concern trolling, I’m offering personal experience to the discussion
You are really trying to pretend that you know literally anything about me
Bottom line is, these memes misrepresent what D&D (and TTRPGs in general) is like, and that’s why I don’t like them. I have a similar problem with the super popular actual play shows. The Mercer Effect is real
One in every 20 rolls is a nat 20, ON AVERAGE. That’s how probability works. Are you happy now that I corrected it? Was it worth leaving the most pedantic comment on the entire internet?
You’re right, it’s only roughly one in every 20 rolls. It’s only almost precisely one in every 20 rolls. It’s only a 5% chance, which some would say is literally synonymous with “one in every 20 rolls,” which isn’t strictly true, because it’s possible to have more or less than one natural 20 in any run of 20 rolls, because it’s only one in every 20 rolls on average.
I’ve been arguing about the portal paradox all day and these comments have gotten on my nerves more than anyone trying to explain to me that the cube isn’t moving
You’re right, it’s only roughly one in every 20 rolls. It’s only almost precisely one in every 20 rolls. It’s only a 5% chance, which some would say is literally synonymous with “one in every 20 rolls,” which isn’t strictly true, because it’s possible to have more or less than one natural 20 in any run of 20 rolls, because it’s only one in every 20 rolls on average.
ITT- Nerds take a 4chan green text way too seriously.
The problem is that newbies see this shit and think it’s normal. One in every 20 rolls is a nat 20. It just means that what you tried went as well as it possibly could have. It doesn’t make possible anything that wasn’t already
I think a lot of us get that, we’re just enjoying the joke.
Their group should be setting realistic expectations for newcomers then and if they wanna do a throwaway fun session with relaxed rules they can another time.
And if people that don’t partake think a session is this wacky wild shit, who cares? They aren’t playing.
You might just be the target audience of the comment above.
I’m not taking the green text seriously in the comment you replied to, I’m complaining about the effect the general meme has had on the game
Memes will not ruin DnD lol.
You can explain rules to new players or even flex the rules. It’s a game to have fun, not some sacred ritual to be protected and preserved.
Being the “um actually” guy does nothing but turn people off of the DnD community, and I would argue does more damage than people making jokes and not understanding the rules.
I’ve played with people that are intimidated by the rules and scope of the game. The way I handle it is just ease into it, don’t be a stickler. The most important part is having fun!
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I play with these noobs, and explaining that a nat 20 is not an automatic success on whatever the player wants comes up every other session. It’s a problem because it both makes the game more annoying for me to play, and less enjoyable for the person who thought their plan was going to succeed. I’m not concern trolling, I’m offering personal experience to the discussion
Ah yes, the “I jump to the moon” player.
Session 3
“I wanna buy a bag of holding from this guy”
It’s gonna be 200 gp
“We only have 50 gp between us… I’m gonna roll persuasion!”
The DM ended up letting her get away with Prestidigitating some fake platinum pieces, which by all rights ought to get us arrested
Alright here’s the bag.
Let me know whenever you reach in.
prepares dice
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You are really trying to pretend that you know literally anything about me
Bottom line is, these memes misrepresent what D&D (and TTRPGs in general) is like, and that’s why I don’t like them. I have a similar problem with the super popular actual play shows. The Mercer Effect is real
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…no, no. this is not how probability works, even if it should seem to given the way we describe the odds.
On average. On average. On average!
One in every 20 rolls is a nat 20, ON AVERAGE. That’s how probability works. Are you happy now that I corrected it? Was it worth leaving the most pedantic comment on the entire internet?
The most pedantic comment on average, you mean.
yes, that’s the important part the OP left out. You stated
this is incorrect.
You’re right, it’s only roughly one in every 20 rolls. It’s only almost precisely one in every 20 rolls. It’s only a 5% chance, which some would say is literally synonymous with “one in every 20 rolls,” which isn’t strictly true, because it’s possible to have more or less than one natural 20 in any run of 20 rolls, because it’s only one in every 20 rolls on average.
I’ve been arguing about the portal paradox all day and these comments have gotten on my nerves more than anyone trying to explain to me that the cube isn’t moving
Glad we can agree.