I’m aware of the NCIS scenes, what else you guys got?

  • BmeBenji@lemm.ee
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    13 days ago

    When someone’s falling hundreds of feet and when they’re inches from the ground a super hero swoops in from the side to grab them.

    Sure, they didn’t hit the ground but not only did you catching them slow down their vertical velocity just as fast as the ground would have, now you’ve accelerated them horizontally so fast that they’re now twice as dead as they would’ve been otherwise

      • BmeBenji@lemm.ee
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        13 days ago

        I appreciated The Amazing Spider-Man 2 for that reason. Gwen was falling so fast that when she was caught I honestly thought her neck snapped and I didn’t notice her skull hitting the floor

        • dual_sport_dork 🐧🗡️@lemmy.world
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          13 days ago

          In the original comic her neck was broken, and it’s not clear if it’s due to Spiderman’s failure at grasping physics or if the Green Goblin had already killed her before chucking her corpse off the bridge, but Peter Parker blames himself for it anyway.

    • cynar@lemmy.world
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      13 days ago

      My head canon, at least with Superman, is his powers. He doesn’t have multiple unrelated powers, but only 1 main one. Instinctive momentum control.

      • Flying - Momentum control

      • Bullet proof - Momentum stopped at the point of contact.

      • Heat beams - Changing the momentum of particles he’s focused on.

      • Holding a plane by a thin aluminium sheet - Adjusting the momentum of the plane directly.

      • No sonic booms, or massive wind - momentum nulling on the nearby air.

      In this case, catching a falling person safely makes complete sense. He just nullifies their momentum before they hit.

    • LaLuzDelSol@lemmy.world
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      13 days ago

      Similarly- when a person is hanging off a building or cliff by one arm, and holding something heavy or another person with the other. It requires an INSANE amount of strength to hold that position, let alone actually haul them back up.

      • xantoxis@lemmy.world
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        13 days ago

        Another way that works is just to catch them on a downward tangent to their current fall trajectory, but rapidly slowing down and then turning back up. It means your scenario has to have enough vertical space to perform this maneuver, but not necessarily a lot–even a very small downward deceleration will turn death into bruises, because it’s like falling into padding.

      • explodicle@sh.itjust.works
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        13 days ago

        Wait how exactly does rolling help? I can understand catching the victim sooner to accelerate upwards over a longer time period.

        • BmeBenji@lemm.ee
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          13 days ago

          Catching and rolling is physically similar to landing on a curved vertical ramp and sliding down it. The motion is not altogether stopped but instead redirected. Rolling is like hitting a tiny tiny ramp so your velocity is redirected at a very high rate, but it’s still better than just instantaneously stopping

      • AA5B@lemmy.world
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        13 days ago

        Only the “speed force” or maybe Pym Particles can counteract inertia like that

    • LovableSidekick@lemmy.world
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      13 days ago

      LOL in The Boys the supe would splatter through the falling character’s body, stop to pick up a dime off the ground and fly away.

    • Jolteon@lemmy.zip
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      13 days ago

      Hey, as long as you’ve got three or four feet of slow down it’s probably not lethal. I always assume that when a superhero catches someone, they’re using the same magic they used to fly to cushion their body as they’re being slowed down during the last 5 to 10 ft. And being slowed from terminal velocity to a standstill over the course of 5 ft will still be quite strenuous, but if the acceleration is relatively consistent, you almost certainly make it out okay.