• Kyden Fumofly@lemmy.world
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    7 days ago

    Leveling up with company was fun. Especially when you had an ass-puller like me in the party, running for your lives from all the boars in the area, because he got a new AoE spell.

  • Hossenfeffer@feddit.uk
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    7 days ago

    My first WoW experience was Horde. I created an orc hunter, did the training area and got to the Crossroads in the Barrens. As I was figuring out what traders and so on were available, a bunch of high level alliance characters turned up and started laying into the guards. Word went out and high level Horde characters began arriving from Orgrimmar by wyvern. Ended up with about 20 or more characters on each side. It was epic!

  • TankovayaDiviziya@lemmy.world
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    7 days ago

    My first PC game was WoW. I didn’t know how to use keyboards back then, and so, I was killed by boars 5 minutes into the game.

    Fun times.

    • FrChazzz@lemmus.org
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      7 days ago

      I’m old, so my first MMO was Everquest. I only did “hunt-and-peck” style typing using my index fingers prior to this. Within a month I was a skilled typist out of necessity.

      Everquest also taught me that I have to keep very clear of WoW because I realize that if I ever started chasing that dragon, I’d wind up homeless.

  • Kintarian@lemmy.world
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    7 days ago

    I think a lot depends on why you play a game. I liked WoW and other open-world games for the vast lands I can explore. I don’t give a rats ass about combat or progression. I do just enough to stay alive and spend most of my time socializing and exploring.

  • chronicledmonocle@lemmy.world
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    7 days ago

    I played during the trial period once. I usually love games with fun gameplay loops that have a bit of grind, but I couldn’t get into WoW. It just didn’t feel fun. It felt like a job. I’m still not sure how it became the largest MMO ever made.

    • BillCheddar@lemmy.world
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      7 days ago

      It might help to think of it less like a video game and more like a million person bowling league.

      People would log in to hang out. To chat. To bullshit.

      Sometimes, to level up or to raid or to pvp. Sometimes, people would log in and play for a few hours just…going around helping other people with stuff. Some people take their characters to the starter zones, handing out bags and some nice gear upgrades and advice to new players.

      And that doesn’t even take into account the RP servers, where people would have like guild meetings in game, or legit life events like a wedding in game. Funerals when a guild mate dies? Of course!

      That is how it became the biggest MMO ever.

      And the game has largely strayed from those roots, which is why so many WoW players go for the Classic version, rather than play the new expansions.

      • I Cast Fist@programming.dev
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        6 days ago

        Adding to that: this was back when a lot of people were getting high speed internet for the first time, which allowed them to play for much longer periods. While messaging programs already existed, the social aspect was super important and the artificial difficulty of certain enemies was an attempt to force people to socialize, before dungeon/raid finder killed a significant part of that.

        “You don’t miss spamming LFG with need tank, need tank, need tank, nowadays you just press a button and wait!” - from the “you think you do, but you don’t” guy

    • NigelFrobisher@aussie.zone
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      6 days ago

      It’s like Hearthstone is a pretty decent card battling game, but because of dark pattern monetisation they made it so you’re only playing to fulfill your daily quests, which means it’s not actually fun anymore and you grow to resent feeling like you have to play or you’re losing something.

    • I Cast Fist@programming.dev
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      6 days ago

      When you compare it with its competition back in 2004, it was the most casual game. Everquest, Asheron’s Call, Ultima Online, Star Wars Galaxies, those were full time jobs, while WoW was “only” a part time job next to them.

      Blizzard was at its peak, coming off the huge successes of Starcraft (1998), Diablo 2 (2000) and Warcraft 3 (2002), the latter of which also brought DotA thanks to the community. Hype and hopes were high.

      • AFK BRB Chocolate (CA version)@lemmy.ca
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        8 days ago

        I play alliance, so I’m spared that.

        But back in the day, the horde side had an over-representation of edgie teenagers. Now almost everyone is adult, most with kids and many old and retired like me. So you on’t see as much of that stuff as before.

      • I have four max level characters and recently started a fifth. It’s funny doing all the different starting area stuff, but including hogger. I just killed Bellygrub and Yowler an hour or so ago, twenty years after the first time for me.

        • porkloin@lemmy.world
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          7 days ago

          I haven’t played since Wrath of the Lich King (started with vanilla around launch) and still have super fond memories of the Alliance starting areas in particular

          • I solo leveled my first character after coming back to classic until 58. I’m just not much of a joiner, so don’t use Looking For Group or whatever. But as I approached 60 I realized I’d either have to mothball the character or do groups for endgame, so I bit the bullet and joined a guild.

            It’s been so much fun. Really good people, who I end up hanging out on discord with a lot. Like I said earlier, they skew older now. I’m retired, so I spend a lot of time helping folks with those quests that are impossible to do solo, or running them through dungeons. I’m actually becoming more fond of some of the classic content.

  • greenskye@lemmy.zip
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    7 days ago

    You’re forgetting the part where there are 6 boar spawns that respawn every 2 minutes and there are 15 people waiting on the next spawn.

  • As a long time player of EQ before WoW ever came out: the drops in WoW were never that bad.

    I remember doing the starter weapon quest for the dark knight? One of the dark elf tank classes. Needed a special type of bone for the weapon and killed so many fucking skeletons, by the time I got the materials for the weapon, I was like level 25 or something and had enough money to just buy an even better weapon from the bazaar.

    • favoredponcho@lemmy.zip
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      7 days ago

      EQ was fucking brutal, most of the game was just grinding, killing the same mobs over and over. While quests did exist, it wasn’t the main thing people did. I didn’t play much wow, but it did strike me that the game had more questing than EverQuest.

      • imadethis@fedinsfw.app
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        7 days ago

        I think the one thing that EQ had over Wow was the emphasis on group content to level. Holy hell was it a slog to level if you weren’t grouping and running the actual dungeons. Wow, meanwhile, was a slog if you did anything but the single player quests. The times when my friends came to help on EQ, I would see my xp bar jump. The times when we did the same in Wow, there were fights over what to do because we were so frustrated with leveling.

  • PieMePlenty@lemmy.world
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    7 days ago

    Wow was fantastic when it came out. I never had the money to pay for a subscription so I played on pirate servers. I never got to the endless grind stages, but I adored exploring the early zones with all the original classes. The world looked great, the magic felt real and the fantasy was engrossing. I don’t think I ever made it passed lvl 35 on any characters, but thoroughly enjoyed getting there, sometimes with friends and sometimes alone.

  • Blackmist@feddit.uk
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    7 days ago

    Now that’s just not true.

    Repeatable quests weren’t added until much later. You had to collect all sorts of organs with shitty drop rates from a variety of animals in different zones.

    It was actually barely worth doing quests in the original game, because most of the XP was on the kills rather than quest hand-ins, and the rewards were mostly crap.

  • criss_cross@lemmy.world
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    7 days ago

    I remember trying wow in their 10 hour demo being like “I’m just killing spiders when does this get fun?”

    Then a friend told me “it takes 20 hours to get to the fun bit”. I then uninstalled and never looked back.

    • mrmisses@lemmy.world
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      7 days ago

      I remember leaving the dwarf starter zone for the first time. Passed some NPC dwarfs, got chased by a mob that was way too powerful for me and barely survived. When I was done running, and was safe, I looked around and saw the entrance to IronForge.

      That’s when I knew the game was for me