The stick buttons are the worst. Just bring back 6 face buttons or make grip buttons standard.
I still hate pressing the sticks for most anything. First thing I do in most games on my steam deck is remap them to the back paddle buttons.
I hate when the default controls have duck toggled on R3 but then don’t have anything on two of the 4 face buttons. Crouch should be on Circle/B if you’re not using that button for anything else.
No…
The entire reason it’s like that is so you can crouch and aim at the same time, it’s almost objectively better, as long as you don’t accidently press it.
The best control schemes are the ones that bind any action that would be useful to do while still controlling the camera to the back buttons or the sticks.
But it’s really hard to use the joystick when you’re putting so much force into keeping it pressed.
Most people use toggle crouch, I just click it once and that’s it.
I’m talking about a toggle tho. It’s not going to be accidentally toggled if its not on the stick, and the stick press is usually really sensitive. I can also hit the far right face button with the first knuckle of my thumb, while still having the end of my thumb moving stick.
If there was no toggle crouch in the theoretical game, then I would agree with you.
Stick buttons should always be toggles in my opinion. Fuck having to keep that pressed in while moving it around.
What game does that? Any game I’ve ever played that used them for crouch was press for crouch, press and hold for a half second to go prone.
Loads of games and if not by default it’s an option in the menu. Not all games have prone either
I prefer toggle crouch and I still much prefer it on the right stick. Allows you to spam crouch and aim at the same time, but do you. I just think it’s objectively better and hate when any action I would use while controlling the camera is on a face button.
My main point is there is a genuine reason it’s mapped to the stick by default, I would be annoyed if it was on the face buttons by default.
I think we can both agree that being able to make any button do any thing is the best way to go about it. I hate being limited to a single scheme, or even just 2 or 3 and not being able to 100℅ fully customize them.
Yes.
Breath of the wild is the worst. Crouch, as a toggle control, on L3.
That was the industry standard for a long time and it still pops up sporadically.
Would be way worse to be hold. You know what I hate more than pressing L/R34? Holding them
The button names are already confusing enough as it is…
Don’t get me started on how Nintendo and Xbox’s layouts are opposites of each other.
7 year old me also didn’t know about the L3 and R3 buttons. But this was the controller I had at the time so perhaps reasonable.
I only had this at 7
I had QuickShot I and QuickShot II
Hell yeah. A damn fine joystick, until the leaf switches break
These were mine:
The controller that came with the Atari 5200 was complete ass. That third-party one was much, much better.
Unironically, the NES controller and game boy advance controls are still some of my favorites
big if true
It’s actually quite small
You only get to know if you’ve looked at the game manuals of old, and seen them annotated. I still refer to them as left/right stick in
Don’t they have it the manual for the console too?
I’ve also seen the input symbol showing a stick being pressed down sometimes.
Oh yeah, push that stick right in.
Giggety
It confused me at 34.
1,2 shipped with the original console. 3 was added later.
The only time a quick-time event was ever good is when God of War 3 made you press those
Poseidon in shambles
7 year old me was playing with keyboard, and years later i graduated to keyboard and mouse. the only reason i touch a controller is to give it to my kid.