• tempest@lemmy.ca
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    20 days ago

    I legit hate the trend of sound designers sneaking that into media. It immediately pulls me out of the story.

    • RaoulDook@lemmy.world
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      20 days ago

      It’s not a trend, it’s a long-standing tradition spanning decades. It’s hilarious.

      • mushroommunk@lemmy.today
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        20 days ago

        It was fine the first thirty years but now it’s no longer a fun Easter egg. So many sound engineers don’t think one bit about where they’re putting it like in the middle of emotional climax scenes where people are getting bloodied in the face of a nigh impossible uphill battle and stuff.

    • Minnels@lemmy.zip
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      20 days ago

      Why would you drop your controller like that in the middle of a game? Unless you play eternal darkness I guess, the only game I have ever thrown away my controller…

    • Davel23@fedia.io
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      20 days ago

      It doesn’t. The haptic motors which provide vibration and tactile feedback can be used to produce sound.

    • ricecake@sh.itjust.works
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      20 days ago

      Plenty of controllers do. They can be used for multiplayer in place of a headset. Some games will also use them for non-world audio, like an audio log or a mission update. You can also use them in conjunction with haptics for communicating menu interaction. A different timbre of click for allowed vs disallowed, for example.

    • piccolo@sh.itjust.works
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      20 days ago

      The playstation controllers have a speaker. A lot of games use them for interesting things. Like in some games where you can find voice recorders, the recording will play through the controller as if your holding it.

    • couldhavebeenyou@lemmy.zip
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      20 days ago

      Read in a game review that used a PS (?) controller speaker for radio messages that this worked great for immersion

    • MrSoup@lemmy.zipOP
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      20 days ago

      I don’t see any popup with ublock origin. Anyway, inside the description, I linked the OG youtube video referenced in the article.