• justsomeguy@lemmy.world
    link
    fedilink
    arrow-up
    119
    arrow-down
    1
    ·
    14 days ago

    I for one appreciate that ubisoft chose the top down view of poop as their logo. it’s the perfect symbol for everything they represent and they’re incredibly brave for wearing it proudly on their chest.

    • ImplyingImplications@lemmy.ca
      link
      fedilink
      arrow-up
      50
      ·
      14 days ago

      Yup. Millions subscribe to MMOs and Game Pass. Live service games like Genshin Impact and Fate/Grand Order are incredibly popular. There are also games with crazy intrusive DRM like kernel level spyware and always online DRM that are still installed by millions. How can you look at these stats and not think people are fine with paying for temporary games? If the game is good enough, players don’t care. Ubisoft’s problem is their games aren’t good enough.

  • pseudo@jlai.lu
    link
    fedilink
    arrow-up
    81
    ·
    13 days ago

    Shareholders need to get confortable not owning the value of their share.
    Seriously, it in the name: they hold shares not their value.

    • Crikeste@lemm.ee
      link
      fedilink
      arrow-up
      24
      ·
      edit-2
      14 days ago

      CEOs need to get comfortable with not existing.

      CEO at my job can’t even do the most menial task in the warehouse. Companies will be fine without their posh little darlings

  • Glifted@lemmy.world
    link
    fedilink
    arrow-up
    55
    ·
    14 days ago

    I want to be optimistic that the industry will learn from these failures but they only ever seem to learn the wrong lessons

    • UnderpantsWeevil@lemmy.world
      link
      fedilink
      English
      arrow-up
      27
      ·
      edit-2
      14 days ago

      UbiSoft will fail and get bought up by Microsoft, who will have learned the exact opposite lesson because their stock price went up.

      Meanwhile, Larian will keep churning out bangers until someone eventually offers the owners a too-stupid-amount-of-money to turn down, and then it will be folded into the enshitificatio engine, too. Or they’ll release a flop, lose access to low-interest loans, and collapse under their own weight. Thus proving good games aren’t worth the risk to make.

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        14 days ago

        Man, I really want to assume our lords and saviors will keep putting out perfect games, and yet we’ve been burned in our history.

        CDPR put out a half-baked Cyberpunk after a year of hype. Valve put out “Artifact”, the Dota card game. It feels like the really inventive studios sometimes get tired of the working formulas they’re adored for and end up putting out things not many people like - possibly as a way of doing a personal passion project.

        I’ll be happy if that never happens for Larian, but it’s a worrying possibility.

        • UnderpantsWeevil@lemmy.world
          link
          fedilink
          English
          arrow-up
          13
          ·
          14 days ago

          For all the shit people give gaming studios, we get a lot of genuinely good games. We also have an enormous back catalog of good games - more than any sane person could reasonably play through in a lifetime. The idea that we’re simply running out of quality content is myopic.

          What we’re getting is diamonds in the rough. A handful of beautiful pearls in a river of shit. Even if Larian fails, there will be other studios that release other games that will be the “Good Games” of their era. The question is whether we’ll be able to see them in the Tsunami of AI generated diarrhea that saturates every tool we use to interact with developers.

          • Katana314@lemmy.world
            link
            fedilink
            English
            arrow-up
            7
            ·
            14 days ago

            The other thing I worry about is for people to be genuinely too blinded by reputation to give games a chance, or to give meaningful feedback that helps those diamonds come to existence.

            I feel like there are some timelines/realities where big publishers like EA / Ubisoft put out a genuinely good game. And it has happened - Titanfall 1/2 are darlings to a lot of people. I’d say Mario + Rabbids was genuinely fun and had great music. I’ve watched streamers play Star Wars Outlaws, and while no, it’s not a fantastic game and I don’t plan to buy it, I can see a few touches I can appreciate. The fact that players basically chuck it in the “Ubisoft = shit” bin to go on hate-tirades without having much of substance (or better yet, to put their energy into praising games they liked) to say seems to doom us by our own expectations.

            Remember that Valve had to work with Sierra (a big evil publisher) as they were starting, before eventually going solo. I worry that the next decade’s Valve is going to get trashed because at the time of their next release, they were “Ubisoft Southern Northland” and “ubisoft = shit”.

            • UnderpantsWeevil@lemmy.world
              link
              fedilink
              English
              arrow-up
              3
              ·
              14 days ago

              The fact that players basically chuck it in the “Ubisoft = shit” bin to go on hate-tirades without having much of substance (or better yet, to put their energy into praising games they liked) to say seems to doom us by our own expectations.

              Its easy to forget that a lot of these overarching publishing houses have a bunch of smaller shops underneath. Larian could just as easily have been a small house operating under the Ubisoft or Activision or Sony mega-publishing brand. The problem with these small studios is how the parent company routinely shoves them into crunch mode and guts their staff between launches. Ubisoft Zurich, for instance, was spun up to develop MMOs for the German/Swiss market, but shuttered two years later when the parent company decided it wasn’t worth the effort. Wolfpack Studios, started in 1999, was bought up by Ubisoft in 2004 and shut down two years later, with the founders having abandoned the project to start a new studio.

              Mario + Rabbids looked fun, without a doubt. But who knows what’s going to happen to Ubisoft Milan and Paris in another five years, if the gaming market continues its downturn? When all the talented developers are laid off and the remains of the studio become a bunch of poorly paid prompt engineers, what is a sequel going to look like?

    • yamanii@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      13 days ago

      Yep, after the bombing of Suicide Squad’s game, and Hogwarts selling 24 million units, Warner’s exec said they would still try to push live services.

    • dan@upvote.au
      link
      fedilink
      arrow-up
      4
      arrow-down
      2
      ·
      edit-2
      14 days ago

      The fact that so many people use Steam mean that gamers haven’t really learnt either. Some games are DRM-free on Steam, but a lot aren’t.

  • WhiskyTangoFoxtrot@lemmy.world
    link
    fedilink
    arrow-up
    40
    arrow-down
    3
    ·
    14 days ago

    Pretty sure their recent stock drop has more to do with them releasing a bad game based on a dying IP than on what an exec said months ago.

  • Bruncvik@lemmy.world
    link
    fedilink
    arrow-up
    30
    ·
    14 days ago

    I call this “The curse of Might and Magic”. This franchise was established by Jon Van Caneghem who founded New World Computing. The company later got into financial trouble and was absorbed by 3DO. Over time (mainly due to the commercial failure of its console, which came after the acquisition of the M&M property), 3DO started slipping into the hole. It dissolved, and in its fire sale, Ubi purchased the rights to Might and Magic. The rest, as they say, is history…

    • AngryCommieKender@lemmy.world
      link
      fedilink
      arrow-up
      8
      arrow-down
      3
      ·
      edit-2
      14 days ago

      So, it’s the Hope Diamond of Computer Game IPs?

      They better sell that IP to The Smithsonian.

      BTW what do we have to pay an entry fee to The Smithsonian, and The British Museum is free to anyone that can make it there? Seems like something our taxes should be taking care of…

      • uid0gid0@lemmy.world
        link
        fedilink
        arrow-up
        9
        ·
        14 days ago

        Unless they changed something in the last year or so, all the Smithsonian buildings in DC have free admission.

        • AngryCommieKender@lemmy.world
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          14 days ago

          Oh good! I just remember the last time I was in DC, I had to pay admission. That was in the mid '90s so, I’m guessing they managed to fix that later.

      • hydreno@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        5
        ·
        14 days ago

        Generally The Smithsonian locations are free to enter. Some parts cost extra like the butterfly room at the natural History one.

        A quick Google says the only one that does cost anything is the Cooper Hewitt in New York.

      • Bruncvik@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        12 days ago

        And before that, Swords of Xeen, as MM 5.5. But other unofficial spinoffs, in particular the King’s Bounty series, weren’t half bad, either.

      • Bruncvik@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        12 days ago

        World of Xeen? Such a fun concept, combining the two games. I’ve been trying to run the mod that lets you play 6, 7 and 8 within the same game, but my current PC can’t handle it.