• F/15/Cali@threads.net@sh.itjust.works
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          14 days ago

          And 4 years on, I still can’t figure out whether it’s because of neurospiciness or divergent interests. Linux? 471 communities. Writing? 2 and the mods of the second one abandoned their accounts years ago

          • KombatWombat@lemmy.world
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            13 days ago

            Neurodivergents being overrepresented likely accounts for some of the tendency of people mistakenly taking things literally on Lemmy. But I think a bigger issue is just a lack of media literacy. People tend to close themselves off from opposing viewpoints, and what does filter through is often exaggerated or otherwise misrepresented to make it easier to ridicule. This pattern leads people into thinking something intentionally absurd is in fact serious. Poe’s law is something easy to observe on other platforms too, but it’s worse on a platform with an especially political and nondiverse userbase.

        • MrKoyun@lemmy.world
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          13 days ago

          Yes, we are all very serious here. Yup. No funny business going on. Just us and our incredible seriousness. Sooo serious.

      • FreshLight@sh.itjust.works
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        14 days ago

        Lemmy is still a relatively young community. I bet it gets better with time. I like to think that I already noticed small (and healthy) community growths.

        And I do not have a metric nor an example. This is super vague, I know.

        • NotSteve_@lemmy.ca
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          14 days ago

          I don’t know. Lemmy’s majority user is former reddit users and even at the size reddit is now, sarcasm would constantly go over peoples’ heads

          • FreshLight@sh.itjust.works
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            14 days ago

            A lot of users came here to boycott reddit. Taking this kind of action is quite hard when it comes to dopamine sources like reddit. The users that migrated have at least in common that they overcame the reddit pull and also took the time and energy to land in a lemmy instance. I’m curious what Lemmy will look like in 5 to 10 years with this kind of “user starter” on the “lemmy agar”.

      • SSTF@lemmy.world
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        13 days ago

        Blue board talking about game industry stuff, it’s the only place that fits.

  • Washedupcynic@lemmy.ca
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    14 days ago

    It’s the enshitification of triple AAA titles fucking slapping surcharges on EVERYTHING; day one dlc, microtransactions, always online DRM, the ability to revoke access to the shit we pay for, it’s death by 1000 cuts. EVERY anti-consumer action, every attempt to squeeze more of us while delivering the same rehashed shit over and over. Yup I will keep playing my old consoles and the games I own. The intent of us withholding our money and refusing to purchase your shit is to provide publishers with a sense of pride and accomplishment for retaining their customer base.

  • bearboiblake [he/him]@pawb.social
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    14 days ago

    AAA profits are higher than ever. Layoffs are tremendously inefficient. They do nothing to reduce costs long term, and can actually lead to increased costs. There is a good amount of economic research which demonstrates that.

    Layoffs are corporatist virtue signalling.

    • rafoix@lemmy.zip
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      14 days ago

      Shareholders only want short term gains so they could sell their shares and win big.

      Long term goals are for the suckers that bought the artificially inflated stocks.

      • bearboiblake [he/him]@pawb.social
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        14 days ago

        Layoffs actually tend to artificially deflate stock prices as it’s seen as a signal of a company in financial distress - this is actually one of the reasons why industries tend to do layoffs simultaneously across multiple corporations. Of course this can be used to turn a profit through short selling but you’d need to have some sort of prior knowledge to set up the short positions prior to the layoffs being announced.

    • BeardededSquidward@lemmy.blahaj.zone
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      13 days ago

      They’re a temporary bump in the metrics which are measured by shareholders. They’ve also become short sighted morons who only care quarter to quarter and not long term sustainability. Why? Because the average age of most of the larger ones are other companies ran by people well over 60 who will die before it happens.

  • Ms. ArmoredThirteen@lemmy.zip
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    14 days ago

    I’m going to school right now for game design. I’m an international student hoping to work here after too. I’ve put all my eggs in this basket, I barely even have enough estimated money for a plane ticket home if I don’t get work right out of school

    Let AAA burn. I want to see it collapse, I want to see all the big game companies shutter. Now is such a great time to see indie studios going wild making pieces of art and I want people working there instead

    • Brave Little Hitachi Wand@feddit.uk
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      14 days ago

      May each of those big ass studios perish and may their market share become a financial whale fall for you and your peers’ wonderful, impossible indie game passion projects.

    • shweddy@lemmy.world
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      14 days ago

      I hope you go far friend and I hope to play something you’ve had a part in making one day

    • bridgeenjoyer@sh.itjust.works
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      14 days ago

      I’d say now if you are an honest Dev youll get way more respect from the community than ever before. I can’t stand these liars.

  • jtrek@startrek.website
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    14 days ago

    They should sell products users want at prices they’re willing to pay. Without abuse, deception, or other malicious acts.

  • WraithGear@lemmy.world
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    14 days ago

    let AAA and AAAA fail. indie devs would have a much larger platform. current gen equipment is too expensive as it is and will get worse.

  • Lvxferre [he/him]@mander.xyz
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    14 days ago

    As the western AAA gaming industry dies, I shall be playing Komm süßer Tod in its funeral. Which one depends on who’s the next kicking the bucket: this one if it’s the pop music industry, and this one if it’s Hollywood.

    …now excuse me, I gotta finish Donkey Kong Country 2 again.

    • thermal_shock@lemmy.world
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      13 days ago

      Even better.

      Stop charging us again and again for the same shit just cause it’s on a newer system.

      Stop blocking backwards compatibility just to charge us again.

      Stop attacking rom sites because they have a file of a game you stopped supporting or selling 40 years ago.

      Make better shit.

      Stop nickel and diming us with “dlc” on your unfinished piece of trash.

      Stop micro transactions.

      Stop attacking your fucking customers and bleeding us dry.

      Shareholders gotta eat I guess.

      • Bad_Ideas_In_Bulk@lemmy.world
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        13 days ago

        Those are fine ideas, but most people are really not even that picky.

        Make it good, price it even halfway reasonable, people will buy it. Lots of games are selling well.

        (Maybe stop spending half a billion on the budgets if you want to be profitable, instead of trying to squeeze more out of the players.)

          • Bad_Ideas_In_Bulk@lemmy.world
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            12 days ago

            As a business case, I do have to admit that money spent on advertisement is rarely wasted and should be looked at seriously. It’s not rare to see a 10-1 ROI as long as you don’t go completely overboard. There are a lot of good indie titles that nobody has heard of or played because they had no hype.

  • TheTechnician27@lemmy.world
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    14 days ago

    2024 survey from Consumer Reports here. Representative sample of 2022 people.

    “Still playing gaming systems released before 2000” in this case means “has used at least one gaming system released before 2000 at least once in the past year.”

    What you probably imagined is probably very different from what the survey actually reported.

    • Denjin@feddit.uk
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      14 days ago

      If I play Streets of Rage 2 (1992) but on an emulator running on my Steam Deck (2022), does that count?

    • samus12345@sh.itjust.works
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      14 days ago

      It’s not a great metric since systems from before 2000 can be emulated on newer hardware, and in fact that’s the most common way for people to play old games.

      • TheTechnician27@lemmy.world
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        14 days ago

        I actually don’t know that it excludes emulation (or to what extent it excludes it). Like I wouldn’t personally count emulating an NES game on a Switch, but when I pop an actual PS2 DVD into my computer, burn it to an ISO, and play it on PCSX2 – when I own two functioning PS2s, dumped the BIOS, and help work on the emulator – I would probably ultimately answer “yes” to this question.

        But it also seems clear that the person writing it knew almost nothing about retro gaming to have not clarified this even a little.

        • samus12345@sh.itjust.works
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          14 days ago

          It says “gaming systems released before 2000”, not games. You’re right about them not seeming to know much about retro gaming; focusing on the hardware rather than the games is an odd decision.

  • CptOblivius@lemmy.world
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    13 days ago

    People still read classic books, watch classic movies, go to see classical art and listen to classical music. Why would video games as an entertainment art form be any different?

    • RamenJunkie@midwest.social
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      14 days ago

      I am not sure I have even played ten of the biggest “AAA Titles”.

      Especially not while they were the current hot shit game. I don’t buy anything that isn’t in a bundle or 75% off.

  • dejected_warp_core@lemmy.world
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    14 days ago

    This could literally cause the collapse of the entire western AAA gaming industry.

    Wouldn’t be the first time: https://en.wikipedia.org/wiki/Video_game_crash_of_1983

    TL;DR: A much smaller gaming industry was enshitified at an alarming pace, barely after it got started. There were too many competing options, many of which were sub-par experiences, and there was no way to tell until after purchase.

    Perhaps that’s not directly comparable, but to my eye, the biggest similarity is not enough value for the liquidity (disposable capital) people are willing to put forward on a product. At some point, people will just spend less or spend on something else entirely.

    Meanwhile, you have older gamers like myself that are more than happy to take a trip down memory lane, since a few decades can make those old games fun again. I’m in this 14%. That said, I tend to buy new indie titles, mostly due to the lower pricepoint, lower expectations, reliably better art, lower system specs, smaller time commitment, and so on. Games like Assasin’s Creed Odyssey showed me that big studios aren’t necessarily pushing more and interesting narrative into monster-sized titles, opting for cut/paste easter-egg hunts and aftermarket content purchases instead. Less really can be more.

    • tigeruppercut@lemmy.zip
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      14 days ago

      older gamers like myself that are more than happy to take a trip down memory lane

      Not only memory lane, but stuff like ROM hacks and randomizers can make new games from their retro roots. Hell I’ve gotten back into Doom in the past few years, and people just basically never stopped making new (free) levels for that since it came out 30+ years ago.

      • dejected_warp_core@lemmy.world
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        14 days ago

        Hell I’ve gotten back into Doom in the past few year

        There’s also the Quake Brutalist Jam 3 that came out last month. It’s playable with a modern Quake I engine, and man, some of those maps are incredible.

        All for the low-low price of $0.

          • dejected_warp_core@lemmy.world
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            14 days ago

            It’s super neat. Map quality is all over the place, but most are real gems. I’ve only had one soft-lock in about 20 maps, and only a handful of those had impossible to beat final fights (I’m sorry, but failing to take down 15 shamblers at once, in a room with four central columns for cover is not a “skill issue”).

            In fact I never heard much about Quake having singleplayer.

            It had good singleplayer for the time. IMO, it hasn’t aged particularly well. ID was learning how to do a fully 3D game on the fly here, and it shows in spots. The best moments are built on experience with building Doom maps, but that’s practically a different sport.